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Enigma box art
2012 Ranked #4,539

Enigma

This simultaneous puzzle game has explorers solve temple challenges to move from room to room. Four kinds of problems keep every player racing to unlock the path ahead.

Family Games Adventure Puzzle Open Drafting Pattern Recognition

Players

2-4

Play time

Not listed

Age

8+

Complexity

2.07/5

Rating

6.40

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Enigma, players are exploring an ancient temple, solving different problems to make their way from room to room.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Enigma, players are exploring an ancient temple, solving different problems to make their way from room to room. Problem solving is done simultaneously in four different categories — tangrams, block-stacking, canal-building and balance problems — and those who succeed expand the temple with the problem tile they solved, thus adding a new chain of rooms inside the temple or extending an existing chain of rooms. After placing a tile, a player can occupy a room on that tile with one of his three archeologists as long as no other room of the same color is already occupied in that chain. When the chain is closed — that is, when the chain has no "loose ends" that can be expanded upon — any archeologists in that chain's room return to their players, and players score 1 point for each archeologist they receive. The game ends when somebody reaches 15 points, and the player who has the most points wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45 min
Age
8+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Touko Tahkokallio

Artists

2
Victor Boden Paul Laane

Publishers

4
Albi Competo / Marektoy Filosofia Éditions Korea Boardgames

Linked items

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