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Encounters: Bravest Warriors box art

Encounters: Bravest Warriors

Players

1-8

Time

?-?

Age

8+

Weight

1.4

Rating

6.01

Fit

Teach ?

Not enough signal

Replay ?

Not enough signal

Interaction 3.8

Highly interactive

Scaling ?

Not enough signal

Strategy ?

Not enough signal

Control 3.0

Luck-sensitive

Table feel

The game has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, the emphasis on cooperation is relatively low.

Luck profile

The final luck score for Encounters: Bravest Warriors is 6, indicating a balanced mix of luck and strategy. The game outcome is influenced by random elements like dice rolls or card draws, but players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. While luck plays a significant role, player strategy and decisions also have a notable impact on the game outcome.

Overview

Encounters: Bravest Warriors is a quick push-your-luck dice game set in the world of the Pendleton Ward cartoon. Players roll dice, assigning them to encounters to defeat those encounters and earn Heroic Points. After beating an encounter, the dice used are spent, and another encounter can be revealed, but the player must use only the remaining dice. Players can stop rolling any time they want, but if a player manages to use every single one of their dice, they can take all their dice back and keep going, with each encounter being worth double points! You can spend these points on later turns to buy item cards that can help you manipulate the dice. If you fail, other players can leap at the opportunity to "assist" you (using their items to help you win in exchange for half the points, and you can't refuse!) or just let you fail and ride on your coat-tails, picking up where you left off.

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Editions

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Commerce

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Credits

Designers

1
Brian Knudson

Artists

2
Matt Heerdt Pendleton Ward

Publishers

1
Catalyst Game Labs