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Elves, Dwarfs & Dungeonbowl box art
Rich game profile

Elves, Dwarfs & Dungeonbowl

Elves Dwarfs & Dungeonbowl is part of the Blood Bowl Series! The back of the box gives the following description: Elves, Dwarfs and Dungeonbowl contains 32 finely - sculpted plastic models - complete Elf and Dwarf Blood Bowl teams - plus rules and components for Dungeonbowl, a Bl...

Players

2

Time

?-?

Age

14+

Weight

2.58

Rating

6.63

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a good balance between direct and strategic confrontation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation.

Replay value

Elves, Dwarfs & Dungeonbowl offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and provides a moderate level of easiness to learn. Overall, it has a strong replayability score of 7.95 out of 10.

Luck profile

The final luck score for Elves, Dwarfs & Dungeonbowl is 4.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role in the game. Overall, the game is moderately dependent on luck, with a reasonable influence from player strategy.

Overview

What ABG knows about this game

Elves Dwarfs & Dungeonbowl is part of the Blood Bowl Series! The back of the box gives the following description: Elves, Dwarfs and Dungeonbowl contains 32 finely - sculpted plastic models - complete Elf and Dwarf Blood Bowl teams - plus rules and components for Dungeonbowl, a Blood Bowl variant sponsored by the Colleges of Magic. Dungeonbowl as its name suggests, is played in a Dungeon. The teams move about using teleporters, and must begin the game by searching for the ball hidden in one of the trapped chests scattered throughout the Dungeon. Once the ball has been found, there's a furious battle for possession - the first team to score a touchdown wins, so the game is hard-fought and fast pace.

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Jervis Johnson

Publishers

1
Games Workshop Ltd.

Linked items

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