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Eastern Front 2 box art
2005 Ranked #18,081

Eastern Front 2

Maneuver forces across tactical or historical battle maps.

Wargames Educational Print & Play Hexagon Grid Simulation

Players

2

Play time

Not listed

Age

12+

Complexity

2/5

Rating

6.32

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Game is a very simple grand strategic simulation of the war between Nazi Germany and the USSR from 1941 to 1945. It was designed for use in the "War studies" course run by the designer at King's College , London.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Game is a very simple grand strategic simulation of the war between Nazi Germany and the USSR from 1941 to 1945. It was designed for use in the "War studies" course run by the designer at King's College , London. Game consists of; 11 page rulebook including examples and historical commentary. Sections covered are; Map, Units, Sequence of play, Movement, Combat, Combat resolution, Advance after combat, Production, Victory and Initial set-up. 40 counters. Hex grid map (7 hexes x 5 hexes) from Berlin to the Caucasus. Each combat unit represents roughly 300,000 German/Axis troops, or a Soviet ‘front’ with half a million or more soldiers. Turns are 3 months, starting with summer 1941. Sequence of play Axis movement phase two friendly combat units may be moved; Axis combat phase fresh friendly combat units may attack as desired; Axis production phase spent units may be reinforced. Soviet movement phase two friendly combat units may be moved; Soviet combat phase fresh friendly combat units may attack as desired; Soviet production phase spent units may be reinforced / units created.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
60 min
Age
12+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Philip Sabin

Publishers

2
(Web published) King's College

Linked items

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