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Dragon Valley box art
2012 Ranked #8,268

Dragon Valley

A divide-and-choose defense game has players build forces and repel dragons, orcs, and siege engines from a mountain pass. Rivals select preferred item groups and interfere with cards, creating a contest of words and war.

Strategy Games City Building Exploration Area Movement I Cut, You Choose

Players

2-4

Play time

Not listed

Age

12+

Complexity

3.09/5

Rating

6.57

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Times are dire here around Dragon Valley. We're fighting off waves of orc armies, goblin war machines and even the flying lizards themselves.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Times are dire here around Dragon Valley. We're fighting off waves of orc armies, goblin war machines and even the flying lizards themselves. For now the mountain pass remains secure but our scouts have reported large gatherings in the valley and we're expecting a full scale assault before the season's end. If that wasn't enough to worry about, our neighbors are also preparing for war and petitioning the king for his troops and supplies which are already spread thin. It seems you'll not only be fighting a war of steel, but one of words as well. In Dragon Valley, players take turns dividing items such as knights and archers, building materials for blacksmith shops and towers, special powers and even attackers. The attackers consist of dragons, orcs and battering rams that emerge from mountain passes into each player's lands. After dividing, other players select the group of items they prefer and leave the remainder with the player who did the dividing. After that, players use special cards to interfere with each others plans. The last step each round is for players to setup defenses, destroy the attackers or laying siege on the orc strongholds scattered throughout Dragon Valley.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
120 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
CW Karstens

Artists

3
Karim Chakroun CW Karstens Kurt Miller

Publishers

1
Diamond K Games

Linked items

No published linked games yet.