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Dragon Quest: Slime Race box art
Ranked #14,735

Dragon Quest: Slime Race

Players bet on colored racers and use cards to influence which slimes finish first and second, racing to fifty points. Uneven movement decks shape the odds, so a hand can reveal which contenders are worth backing.

Party Games Card Game Miniatures Betting and Bluffing Hand Management

Players

2-5

Play time

Not listed

Age

?+

Complexity

1.33/5

Rating

6.94

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.3/5

Low interaction

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 3 specifications

How it plays

How does it play?

Dragon Quest: Slime Race is a derby racing game based on the recurring "Slime Races" in the Dragon Quest video game series. This game uses cards to move the various-colored Slimes around the racetrack.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Dragon Quest: Slime Race is a derby racing game based on the recurring "Slime Races" in the Dragon Quest video game series. This game uses cards to move the various-colored Slimes around the racetrack. Most cards involve moving a specific Slime a specific number of spaces, but several special cards apply to Slimes in certain race positions (e.g. The Slime in first place may double the distance between it and the Slime in second). Some Slimes have a better set of movement cards than others, and therefore receive lower odds on the betting chart. Players each get a hand of 7 cards. Depending on what cards a player has, they can form a strategy for which Slimes they think they can push into first and second place at the finish line. The players bet on which Slimes they think will win. Players then take turns playing cards to move the Slimes until there is a first and second place winner. Players tally up their score and advance their score marker. First player to reach 50 points wins the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (3)

Play and group

Players
2–5
Best with
3
Complexity
1.3/5
Credits and catalog connections

Credits

Publishers

1
Enix

Linked items

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