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Domus Domini box art
2015 Ranked #10,181

Domus Domini

A monastery management game has abbots produce yields and deliver them to Cluny for glory or investment funds. High delivery gains prestige but little support, forcing a deliberate balance between present status and future growth.

Medieval Religious Worker Placement Religious: Monks/Abbots & Monasteries/Abbeys

Players

2-6

Play time

Not listed

Age

12+

Complexity

2.5/5

Rating

6.55

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

When in 1122 Petrus Venerabilis starts his job as Abbott of Cluny, he finds a difficult economic situation. This is why he asks the monasteries belonging to Cluny to deliver food.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

When in 1122 Petrus Venerabilis starts his job as Abbott of Cluny, he finds a difficult economic situation. This is why he asks the monasteries belonging to Cluny to deliver food. In Domus Domini, each player is an abbot who leads such a monastery. Each year (i.e. every round) players produce a yield, then deliver it to Cluny. Petrus Venerabilis uses the revenue from the yields to make life easier for the monks. The player who delivers the highest yield in a round gains the most Glory (victory points). However, he will get the least support (thalers) for further investments. Whoever delivers the lowest yield in a round receives the least Glory, but the most thalers for further investments. Consequently, players need to decide in each round whether they want to earn more thalers in order to invest in the development of their monastery, or to obtain more Glory in order to be the winner in the end. But each player pursues his own plans, so every round brings a scramble for the best ranking on the street to Cluny, which might bring unpleasant surprises to some players.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
120 min
Age
12+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Heinz-Georg Thiemann

Artists

1
Franz Vohwinkel

Publishers

1
franjos Spieleverlag

Linked items

No published linked games yet.