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Desert Storm: The Mother Of All Battles box art
1991 Ranked #18,301

Desert Storm: The Mother Of All Battles

This operational wargame has Coalition and Iraqi commanders maneuver forces across Kuwait, contest key locations, and pursue victory through liberation and losses. The Coalition must press aggressively against a twelve-turn deadline or leave enough occupied ground for Iraq to prevail.

Wargames Modern Warfare Wargame Hexagon Grid Dice Rolling

Players

1-2

Play time

Not listed

Age

13+

Complexity

2.78/5

Rating

5.93

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Desert Storm: The Mother of All Battles is a one- or two-player operational simulation of the Gulf War. It focuses almost exclusively on the Coalition ground war that liberated Kuwait and shattered the occupying Iraqi army.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Desert Storm: The Mother of All Battles is a one- or two-player operational simulation of the Gulf War. It focuses almost exclusively on the Coalition ground war that liberated Kuwait and shattered the occupying Iraqi army. The game includes a 22" x 34" hex map of the significant terrain in the Kuwaiti Theatre of Operations, 192 counters, and 20 pages of rules, charts, and tables. Rules are split into both a basic and an advanced game. There are separate rules for solitaire play. The U.S./Coalition player must completely liberate Kuwait to have a chance to win. If Kuwait is liberated within 12 game turns, the player who has gained the most 'points' in inflicting losses on their opponent, wins. The Coalition player must be aggressive in order to completely clear Iraqi units from all Kuwaiti cities, towns, oilfields, and airfields, otherwise the Iraqi player will win.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1
Play time
180 min
Age
13+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Bo Eldridge

Artists

1
Mark Simonitch

Publishers

1
XTR Corp

Linked items

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