Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Ever fought a great white shark with an iron and lipstick? Or distracted yourself with a disco ball and chewing gum?
Core mechanisms
Key systems that shape the decisions players make.
Communication Limits
Rules restrict what players may say, show, or reveal while cooperating.
Scenario Campaign
Play linked or standalone scenarios with their own setup, objectives, and consequences.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Voting
Players collectively approve, reject, or select an outcome through votes.
Storytelling
Create or extend a narrative in response to prompts or game events.
Read the full game description
Ever fought a great white shark with an iron and lipstick? Or distracted yourself with a disco ball and chewing gum? No? The time has come! Welcome to the ADVENTURE CLUB! Together you will experience hair-raising adventures and master a wide variety of challenges with unusual methods and crazy ideas. “Make the best of it!” is the motto here, as you will only have a random and limited selection of objects in your hand. Ingenuity, logic, and a healthy dose of insanity will lead you to success. Gameplay: Everyone gets 10 random cards of objects. One player reads a chapter out of the “book of adventures” until he reaches a challenge. Now the person next to him must choose exactly 2 cards that he/she thinks are best suited to solving the challenge. The same player also chooses 3 other cards that he/she thinks are the most unsuitable for solving the challenge. Shuffle those 5 cards face down and reveal them in the middle of the table. (Additionally, the 2 chosen items can be written as a proof on a secret tablet) Now, all other players need to discuss and find the 2 chosen items. The game ends after the group successfully solved 5 challenges or failed 3 times during one adventure.