Table feel
Dejarik has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.
Players
2
Time
10-30
Age
?+
Weight
1.5
Rating
6.39
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Dejarik has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.
Dejarik offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities and room for players to improve their tactics and strategies over time. The player interaction score is average, but the game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Dejarik has a strong replayability score of 7.9.
Dejarik has a low influence of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Dejarik or holochess is the holographic game played by Chewbacca and R2-D2 in the film "Star Wars." Although there are several fan-made rules sets that implement the game, this entry describes the game played using rules and figures from the Wizards of the Coast's Star Wars Miniatures game The Masters of the Force expansion, which included miniatures of the eight creatures: Ghhhk, Houjix, K'lor'slug, Kintan Strider, Mantellian Savrip, Molator, Monnok, Ng'ok. SWMGamers.com used these rules and organized a series of Dejarik games at Gen Con 2015, and planned a tournament there. The game is played on a circular board of 25 spaces, divided into three concentric rings. The outer and middle rings are each divided into twelve checkered spaces, while the inner circle is a single space. Each player places their four monsters on squares on the outer ring opposite each other, and places the card with the monsters' statistics beside them. Every round, the players roll a d20 to determine initiative, then take turns activating the monsters. Each monster can move and attack once per round according to its speed, statistics, and special attacks as listed on its card. Once all monsters have activated, a new round begins. Play continues until all monsters on one side are destroyed.
No media imported yet.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No commerce mappings imported yet.
No linked items imported yet.