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Deep Rock Galactic: The Board Game box art

Deep Rock Galactic: The Board Game

Players

1-4

Time

60-150

Age

12+

Weight

2.73

Rating

8.37

Fit

Teach 2.9

Teaching signal

Replay 4.1

High replayability

Interaction 4.0

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game has a high level of direct confrontation, with battles and competitive actions having immediate impact on opponents. It also offers strategic depth through resource denial, market manipulation, and strategic positioning. Players need to pay frequent attention to others' strategies and turns. Additionally, the game emphasizes a high level of cooperation, requiring players to work together to achieve goals. Overall, Deep Rock Galactic: The Board Game has a strong interaction score.

Replay value

Deep Rock Galactic: The Board Game offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for players to improve their tactics and strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game strikes a balance between easiness and depth. Overall, Deep Rock Galactic: The Board Game has a strong replayability score of 8.1.

Luck profile

The final luck score for Deep Rock Galactic: The Board Game is 7, indicating a moderate influence of luck on the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

In Deep Rock Galactic: The Board Game, an authorized tabletop game adaption of the popular computer game, players take the roles of up to four dwarf miners in space: the Scout, the Engineer, the Gunner, and the Driller. Players must work together to mine precious minerals deep below the surface of a hostile planet where indigenous insectoid predators — the Glyphids — await, aggressively defending their caves against the intruders. Will your team be able to meet the mineral quota set by the company, or will you all end up as dinner for the Glyphids? Players move around the board while throwing dice to fight monsters and mine rare minerals in order to escape in time with the required amount of minerals needed to win the current mission.

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Credits

Designers

1
Ole Steiness

Artists

2
Rasmus Berggreen Jonas Springborg

Publishers

1
MOOD Publishing

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