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David & Goliath box art
Rich game profile

David & Goliath

This game adds a very interesting twist to the standard trick-taking genre. There are five suits and players must follow suit, if they can. However, the winner of the trick is the highest card played, regardless of suit. The winner gets all the cards from the trick, minus the car...

Players

3-6

Time

?-?

Age

8+

Weight

1.62

Rating

6.49

Should this hit the table?

Quick read before the metadata.

The game David & Goliath has a high level of direct confrontation, with battles and competitive actions having immediate impact on opponents. It also offers strategic depth in confrontation through resource denial, market manipulation, and strategic positioning. Players need to frequently pay attention to others' strategies and turns. However, the game has a lower emphasis on cooperation, with less requirement for players to work together. Overall, David & Goliath has a strong interaction score, indicating a good balance of direct and strategic confrontation with frequent player interaction.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 2.8

Luck-sensitive

Table feel

The game David & Goliath has a high level of direct confrontation, with battles and competitive actions having immediate impact on opponents. It also offers strategic depth in confrontation through resource denial, market manipulation, and strategic positioning. Players need to frequently pay attention to others' strategies and turns. However, the game has a lower emphasis on cooperation, with less requirement for players to work together. Overall, David & Goliath has a strong interaction score, indicating a good balance of direct and strategic confrontation with frequent player interaction.

Replay value

David & Goliath has a high replayability score due to its strong variability in the gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with the potential for players to improve their strategy over time. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the overall experience and replayability make it worth the investment.

Luck profile

The final luck score for David & Goliath is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a significant role.

Overview

What ABG knows about this game

This game adds a very interesting twist to the standard trick-taking genre. There are five suits and players must follow suit, if they can. However, the winner of the trick is the highest card played, regardless of suit. The winner gets all the cards from the trick, minus the card he won it with. That card is given to the player that played the lowest card. After all tricks have been played, the scoring begins. Players score the face-value of the cards in the suits that they only collected one or two of, and one point per card for suits with more than two. The player with the most points after a number of hands wins the game.

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Editions

Versions and regional releases

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Credits

People and publishers

Designers

1
Reinhard Staupe

Artists

2
Alexander Bradley Oliver Freudenreich

Publishers

4
Berliner Spielkarten Pegasus Spiele Playroom Entertainment Wargames Club Publishing

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