Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Dark Tomb is an ultra portable tabletop dungeon crawler in which a group of uniquely skilled characters must navigate through the ancient tomb deep below the city of Gorriah. The tomb is split into three chambers, each more dangerous and chilling than the previous one.
Core mechanisms
Key systems that shape the decisions players make.
Campaign Card Play
Play cards to command conflicts and carry consequences through a campaign.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Action/Event
Cards can provide player actions, trigger events, or force a choice between them.
Line of Sight
Visibility between pieces determines valid targets, movement, or effects.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
Dark Tomb is an ultra portable tabletop dungeon crawler in which a group of uniquely skilled characters must navigate through the ancient tomb deep below the city of Gorriah. The tomb is split into three chambers, each more dangerous and chilling than the previous one. Characters work collaboratively though each chamber collecting items, battling monsters, and exploring tiles. On each turn characters can choose from a variety of attacks, movement, or other abilities in addition to utilizing items encountered in the tomb. If the party fully explores a chamber and defeats all monsters they conquer it and move on to the next. If they fail in their quest, they can recoup and try again. Chamber tiles, monsters, and items are randomized, so every play-though is unique. -description from publisher