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The Crusoe Crew box art
2019 Ranked #4,922

The Crusoe Crew

A cooperative graphic-novel adventure where players follow comic panels, make choices, gather clues, and solve riddles. Each character has special abilities and a separate book, so the group must coordinate through a shared story.

Thematic Games Children's Game Comic Book / Strip Roles with Asymmetric Information Storytelling

Players

1-4

Play time

Not listed

Age

7+

Complexity

1.2/5

Rating

6.71

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.9/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In The Crusoe Crew (a.k.a. Baiam or Kuala), you embody a character in an immersive story in which your choices guide your progress.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In The Crusoe Crew (a.k.a. Baiam or Kuala), you embody a character in an immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic's panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly! What's different with this story compared to other Graphic Novel Adventure books is that The Crusoe Crew is for 1-4 players, and each player has their own book, embodying a particular character with special powers. Work together with others (albeit separately) to progress on islands full of adventures and brain twisters!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
45 min
Age
7+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Shuky

Artists

1
Gorobeï

Publishers

1
Makaka Editions

Linked items

No published linked games yet.