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Crocodile box art

Crocodile

Players

4-20

Time

?-?

Age

8+

Weight

1

Rating

5.77

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Crocodile has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Crocodile offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 8.07.

Luck profile

Crocodile has a moderate influence of luck. The game outcome is not solely determined by random elements, but they still have a notable impact. Players have some ability to mitigate the effects of luck through strategic decisions, but luck still plays a significant role. Overall, the game has a balanced mix of luck and strategy.

Overview

This game is a tabletop version of "Crocodile", a very famous Russian party game. In Crocodile, players have to explain words using only movements and gestures. The game includes a number of additional rules and tasks that add twists to the basic game of Crocodile and make it even more fun to play. The gameplay is simple. Players are divided into teams, and then each team will take turns: one player has one minute to explain as many words as possible while the other team members try to guess them quickly to gain more points. Words will be worth more or less points depending on their difficulty, as they could be anything from ordinary objects to entire phrases. In addition, the team can use special cards that can change the entire course of the game. These "U-cards" can be played before the player begins explaining words, and include abilities such as: - "First letter": You are allowed to say the first letter of the word; - "Additional minute": You are given one additional minute to explain; - "Replace a player": You can change the player who is going to explain the words - this lets competing teams gain an advantage by preventing good players from participating. - "With closed eyes" - Have you ever tried to explain something without seeing others? - "Robbery": You can guess the word of another team and steal their points The game contains 200 cards with words. Each card has 10 tasks, so the game comes with 2,000 words and phrases.

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Editions

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Credits

Designers

3
Timofey Bokarev Dmitry Kibkalo Artem Zubov

Artists

1
Artem Zubov

Publishers

2
Igrology Magellan