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Cro-magnon box art
2007 Ranked #22,912

Cro-magnon

Players use primitive speech, sketching, mime, and modeling in a party guessing game, trying to evolve their tribe to Homo Sapiens first. Each task requires a different ancestral skill, turning word clues into increasingly theatrical communication.

Prehistoric Word Game Acting Action Timer

Players

3-12

Play time

Not listed

Age

8+

Complexity

1.19/5

Rating

5.42

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.5/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In this kind of themed "Time's up" game you have to adopt the eccentric habits of your tribe and evolve it (or fail). In a wacky environment you have to rediscover your ancestral skills such as chacoal sketching, primitive speech, miming and modeling.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In this kind of themed "Time's up" game you have to adopt the eccentric habits of your tribe and evolve it (or fail). In a wacky environment you have to rediscover your ancestral skills such as chacoal sketching, primitive speech, miming and modeling. Help the members of your tribe guessing words and move ahead in this adventure. Give in to the primal instinct dormant in you and let it lead to your victory. Only the hominid who plays one's role and evolves correctly to the stage of Homo Sapiens will win the game. The game contains of - one game board - 12 descriptive tribal cards - 135 "Wutzdat" Cards - 1 timer - 1 charcoal stick - modelling clay - 1 list of primitive vocabulary - 1 fact booklet - 1 rules book

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–12
Best with
3–4
Play time
50 min
Age
8+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

2
Fanny Cherpe Olivier Mercier

Artists

3
Bluguy Loops Sébastien Lopez

Publishers

4
Bioviva KOSMOS Laser plus University Games

Linked items

No published linked games yet.