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In Country: Vietnam 1965-1975 box art

In Country: Vietnam 1965-1975

Players

2

Time

?-?

Age

12+

Weight

3.45

Rating

7.15

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

The game Vietnam 1965-1975 has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to others' actions and react accordingly. However, there is less emphasis on cooperation as players mainly compete against each other. Overall, the game has a strong interaction component.

Replay value

The game offers a high level of variability with different experiences each time it is played. The expansions available add new content and gameplay elements, enhancing replay value. There is deep strategic depth and room for players to improve their strategy over time. The game scales well with different numbers of players without compromising its appeal or balance. It has a moderate level of easiness to learn, allowing players to delve into its depth. Overall, the game has a strong replayability score of 7.95.

Luck profile

The game Vietnam 1965-1975 has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

In Country: Vietnam 1965-75 is a simulation of several critical campaigns of the Vietnam War, 1965-75. This is a two-player game. One player controls the Communists, the other the Allied Forces. The game has several scenarios (1965, 1967, 1968, 1970, 1972.) Each simulates a period of intense conventional warfare in which a critical decision might have been reached. It was during the periods of major offensives operations that there was the possibility to have altered the outcome of the Vietnam War. While the main emphasis of the game is on the conventional operations, unconventional war also has its place in the game; woe unto the player who ignores it! The game map shows the Republic of Vietnam, Cambodia and the adjoining regions of Laos and North Vietnam, as they were in 1965 to 1975. The game includes 560 pieces to simulate the entire war. Components: Two 22" x 34" maps & 560 counters

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Joseph Miranda

Artists

1
Larry Hoffman

Publishers

1
Decision Games (I)

Linked items

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