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Cosmic Balance box art

Cosmic Balance

Players

2-5

Time

40-60

Age

12+

Weight

2

Rating

7.08

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 4.2

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

Cosmic Balance has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to discover new tactics and strategies. The presence of expansions adds to the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers justifies the effort.

Luck profile

The final luck score for Cosmic Balance is 8.33 out of 10, indicating a low influence of luck in the game. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Cosmic Balance is a hybrid board/card game of battling gods, angels, and demons for 2-5 players. It takes under an hour to play. Your cards become the fighting units that conquer and control territories. You get Victory Points from each territory you control at the end of your turn plus bonus points from Angel and Demon cards. The player with the most Victory Points when the supply runs out wins! The game features a large scale in the center of the board, with a discard tray on each end representing Heaven and Hell. Since you're a god you decide whether to send defeated cards to the Heaven discard tray or the Hell discard tray. The scale tracks how many defeated enemies have been sent to Heaven or Hell. Tip the scales and open the gates of Hell or Heaven. When the gates of Heaven are open, you can more easily summon angels from The Beyond to fight for you. The same is true for Hell and demons. Before playing, each player selects two god powers and factions. God powers are special abilities that break the rules and factions are the cards that make up each player's deck, such as vampires, knights, wolves, merchants, farmers, giants, shepherds, or thieves.

Editions

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Credits

Designers

2
Brian Tinsman Alexandra Tinsman

Artists

1
Lars Nielsen

Publishers

1
(Self-Published)

Linked items

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