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Colonialism box art
2013 Ranked #5,452

Colonialism

A historical area-control game has colonial powers secretly bid for influence and collect regional resources. Revealed commitments trigger conflict, making each attempt to dominate a region vulnerable to competing investment.

Strategy Games Bluffing Political Action Points Area Majority / Influence

Players

2-4

Play time

Not listed

Age

12+

Complexity

2.95/5

Rating

6.77

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Colonialism is a game of 19th Century imperialistic struggle. In this game, each player assumes the role of a nondescript colonial power.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Colonialism is a game of 19th Century imperialistic struggle. In this game, each player assumes the role of a nondescript colonial power. Players proceed to struggle for influence in the unindustrialized regions of the world, and the subsequent resources such influence entails. Each turn is divided into action phases and colonization phases. During action phases, players use cards to secretly bid influence in the six regions of the game board. During colonization phases, all cards in play are revealed, the placement of influence is resolved, and conflict occurs. Whenever all native influence is eliminated from a region, that region's resources are collected. The amount of resources collected by each player depends on each players' influence in the region. At the end of the game, the player who collects the most resources wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
90 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Scott W. Leibbrandt

Artists

1
Harald Lieske

Publishers

1
Spielworxx