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Codex: Card-time Strategy – Starter Set box art

Codex: Card-time Strategy – Starter Set

Players

2

Time

?-?

Age

13+

Weight

3

Rating

6.93

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.7

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

The Codex: Card-Time Strategy - Starter Set has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The presence of expansions adds to the game's replay value. While it may not be the easiest game to learn, it offers a rewarding and fresh experience with each playthrough.

Luck profile

The final luck score for Codex: Card-Time Strategy - Starter Set is 7.33. This indicates that the game has a minimal impact of randomness, with random elements playing a minor role in determining the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

This Starter Set lets you try out the game with the Bashing and Finesse heroes. Once you go beyond the Starter Set, you'll get to play 3 heroes at at time and have access to a lot more cards during the course of a game. That said, the Starter Set helps you learn how the Codex system works with fewer cards that are simpler. Codex: Card-Time Strategy is a customizable, non-collectable card game set in the Fantasy Strike universe that's inspired by real-time strategy video games such as Starcraft and Warcraft 3.

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