Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Cobras are overrunning the village, so the authorities have put out a bounty on them. Seizing the opportunity, you have secretly begun breeding cobras for the extra income.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Cobras are overrunning the village, so the authorities have put out a bounty on them. Seizing the opportunity, you have secretly begun breeding cobras for the extra income. However, your scheme won't go unnoticed forever, and when the authorities cancel the program, any cobras you're left with will bite you. Cobras is a trick-taking game that is played over a series of rounds. The players who do not win a trick divide up the cobras shown on the cards that were played; the player who won the trick turns in their cobra tokens for points. If you have any cobras in your basket when the round ends, you lose 1 point per cobra. Add up your points from round to round. When a round ends with one or more players at 100 points or more, the game ends and the player with the most points wins.