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Cloudy Kingdom box art

Cloudy Kingdom

Players

2-4

Time

15-30

Age

8+

Weight

1

Rating

7.54

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation, high frequency of interaction, and limited emphasis on cooperation.

Replay value

Cloudy Kingdom has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Cloudy Kingdom has a strong replayability score of 7.9.

Luck profile

The final luck score for Cloudy Kingdom is 6. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Up in the skies there is a battle brewing. Four noble Families vie for power. Every Family has four castles which they try to connect by growing beanstalks between them. Connecting these castles combines their powers resulting in that Family claiming the throne. Who will sit on the throne of the Cloudy Kingdom? In this game Players play one Route (or Magic) card per turn until the game finishes due to two Castles of one Family being connected. These Castles must be on opposing sides (north-south or east-west). On your turn, you play the Route card from your hand, or you discard it and play a Magic card instead. At the end of your turn, you draw a new Route card and play continues clockwise to the next player. Sounds easy enough. But. Route card can be placed perpendicular on top of each other (so at a 90-degree angle). Meaning that when you want to play a Route card, you can either use an empty space or play your card on top of an existing card. Add to that a dash of magic with the Magic cards, and you have got yourself a challenging game with lots of options and strategies. —description from the publisher

Editions

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Credits

Designers

2
Joeri Hessels Wouter Moons

Artists

1
Kris Lauwen

Publishers

1
Jolly Dutch Productions

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