Table feel
Moderate level of interaction with a mix of direct confrontation and strategic depth.
Players
2-4
Time
?-?
Age
8+
Weight
1.83
Rating
6.88
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct confrontation and strategic depth.
Click! The Great Wall has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, further enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, it offers a good balance between easiness and depth. Overall, Click! The Great Wall has a strong replayability score of 7.92.
Click! The Great Wall has a moderate level of luck involved in the game. Random elements such as dice rolls and card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game's outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Click! The Great Wall provides a good balance between luck and player agency.
You’re on top of the Great Wall and of course you want to take the best pictures to reminisce back at home! Swap, slide and search the Great Wall to find the best compositions for your pictures. But make sure you’re fast enough, or your opponents might already take the shot! Click! The Great Wall is a card game where each player receives 'composition' cards. These depict a certain scene that can be formed with ‘wall’ cards. In each turn, the active player will be able to add a wall card to the existing wall and play an ‘action’ card to alter the wall. If an addition to or alteration of the wall results in a composition equal to what a player (doesn’t have to be the active player) has in their own composition cards, or one of the three communal composition cards, that player can yell CLICK to take the picture and complete their composition card. They thereby win points, the player with the most points wins the game. —description from the publisher
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