Table feel
Moderate level of interaction with a mix of direct and strategic confrontation.
City of the Great Machine is a strategy game set in a grim universe of technocratic Victorian steampunk. The game features the conflict between the Great Machine, an artificial intelligence network, and an alliance of Heroes. The Great Machine is either controlled by a player or...
Players
1-4
Time
60-90
Age
14+
Weight
3.6
Rating
7.88
Should this hit the table?
Moderate level of interaction with a mix of direct and strategic confrontation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of interaction with a mix of direct and strategic confrontation.
City of the Great Machine has a high replayability score due to its variability in gameboard, expansions, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with the presence of expansions adding new content and gameplay elements. There is room for players to improve their strategy over time, and the game adapts well to different player counts. While it may not be the easiest game to learn, it still offers a good balance between depth and accessibility.
The final luck score for City of the Great Machine is 7, indicating a moderate level of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
City of the Great Machine is a strategy game set in a grim universe of technocratic Victorian steampunk. The game features the conflict between the Great Machine, an artificial intelligence network, and an alliance of Heroes. The Great Machine is either controlled by a player or is automated, which completely changes the game play. The Great Machine controls a City built on mobile platforms in the sky. As the Great Machine, the player (or game AI) commands a force of perfected Servants and mechanical Guards. The Great Machine's ultimate goal is to suppress social unrest and complete its grandiose Master Plan to perfect the human race. The other players are Heroes working together against the Great Machine to start a revolution. They encourage discontent in the City, enlist the support of famous citizens, and inflame riots. They also attempt to prevent the Great Machine from completing the Master Plan, as it leads to the enslavement of the human race. Game features: City of the Great Machine may be played as One-vs-Many (2-4 players) or cooperatively/solo (1-3 players). Modular board allows for infinite City layouts. The players may reposition the City Districts during the game. Hidden movement. Each round, the Heroes secretly choose the Districts they will go to. Resource management. Both sides of the conflict have multiple actions to take and pay for them in Trust (Heroes) or Bonds (the Great Machine). The same is true for movement and other tasks. Asymmetric game play and unique victory conditions. The Heroes need 3 Riots to win, while the Great Machine strives to complete the Master Plan. Secrecy. The Heroes need to conceal their plans from the Great Machine, however, they may discuss their intentions only in the presence of the Great Machine.
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