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Circus Train (second Edition) box art
2013 Ranked #5,374

Circus Train (second Edition)

This business strategy game has players tour a circus, hire talent, and stage the strongest show. Wages and upkeep can make performers a burden, so train movement and payroll require careful management.

Strategy Games Economic Trains Action Retrieval Catch the Leader

Players

1-5

Play time

Not listed

Age

13+

Complexity

2.38/5

Rating

7.07

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Circus Train Second Edition, by designer Tom Decker, is a 1-5 player game in which you are the owner and operator of a small circus train in prohibition-era America.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Circus Train Second Edition, by designer Tom Decker, is a 1-5 player game in which you are the owner and operator of a small circus train in prohibition-era America. In this game, you and your opponents are vying to employ the best talent while putting on the most magnificent show each month. While touring the country by train, you will have the opportunity to perform while adding talent to your show through hiring the performers stranded in cities by defunct circuses. Just remember to keep an eye on your wages, because your talent definitely will. Through clever card hand management, you control the movement of your train around the American northeast, making strategic business decisions about talent, performances and payroll in this fast-paced strategy game. Each turn represents one week of real time, and after six months, the circus season closes for the year and the game ends with one player declared as having The Greatest Show on Earth. Inspired by Sara Gruen’s novel, Water for Elephants, Circus Train Second Edition includes thematic elements such as improving your show’s reputation by picking up alcohol for your talent and staff (legally, in Canada), the high costs of supplying big cats and elephants, and the ability to “red light” (firing by throwing off the train) disgruntled talent or talent that has simply become too expensive to maintain. These elements are blended into the game’s mechanics, keeping it all simple while adding layers of depth and strategy. What's New in 2nd Edition: This new edition combines the first edition with its first expansion. Along with a graphic face-lift, it adds more players (3 more), thereby changing the experience for a gamer and how they play Circus Train 2nd Edition. It also adds new, never-before-seen Event cards into the mix.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–5
Best with
1–4
Play time
90 min
Age
13+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Tom Decker

Artists

1
Vinh Ha

Publishers

1
Victory Point Games

Linked items

No published linked games yet.