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China Moon box art
1996 Ranked #10,424

China Moon

A racing game has teams of frogs leap across lily pads to assemble the most valuable lotus bouquet. Moving opponents is necessary to advance your own team, creating a race where every helpful hop can also aid a rival.

Family Games Abstract Strategy Animals Point to Point Movement Set Collection

Players

2-5

Play time

Not listed

Age

8+

Complexity

1.59/5

Rating

5.83

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Once upon a time, in far-off China, there lived a mandarin duck. This duck was very sad because he wanted to give his sweetheart a special gift, but didn't know what would please her.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Once upon a time, in far-off China, there lived a mandarin duck. This duck was very sad because he wanted to give his sweetheart a special gift, but didn't know what would please her. One night, when the moon was full, the frogs that shared his pond decided to help him by gathering a beautiful bouquet of water lily blossoms (the rare and beautiful lotus flowers) for him to give his beloved. The frogs divided into teams of 3, and hopped frantically from lily pad to lily pad, each team trying to gather the most beautiful lotus blossom bouquet. Relive this loony leap-frog race and lead your team to victory by aiding your opponents' frogs - who can't help but do the same for you. Well, let's hope so, anyway! Originally published 1996 as Flower of the Lotus at The Game Cabinet website. At Essen 2003 published under the titles China Moon and Lotusblume by Eurogames / Descartes Deutschland. Republished in 2008 in Klutz's book of the The 15 Greatest Board Games in the World.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–4
Play time
30 min
Age
8+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
Bruno Faidutti

Artists

2
Vincent Dutrait Guillaume Rohmer

Publishers

2
(Web published) Eurogames

Linked items

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