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China Moon box art
Rich game profile

China Moon

Once upon a time, in far-off China, there lived a mandarin duck. This duck was very sad because he wanted to give his sweetheart a special gift, but didn't know what would please her. One night, when the moon was full, the frogs that shared his pond decided to help him by gatheri...

Players

2-5

Time

?-?

Age

8+

Weight

1.59

Rating

5.83

Should this hit the table?

Quick read before the metadata.

China Moon has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies. However, the game does not emphasize cooperation as much.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 2.8

Luck-sensitive

Table feel

China Moon has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies. However, the game does not emphasize cooperation as much.

Replay value

China Moon offers a high level of variability with its gameboard, expansions, and strategic depth. The game adapts well to different player counts and provides a balanced player interaction. While it may take some time to learn, the depth it offers makes it worth the investment. Overall, China Moon has a strong replayability score of 7.8.

Luck profile

The final luck score for China Moon is 5.67, indicating a moderate influence of luck on the game outcome. Random elements have a notable but not exclusive impact on the game, and players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

What ABG knows about this game

Once upon a time, in far-off China, there lived a mandarin duck. This duck was very sad because he wanted to give his sweetheart a special gift, but didn't know what would please her. One night, when the moon was full, the frogs that shared his pond decided to help him by gathering a beautiful bouquet of water lily blossoms (the rare and beautiful lotus flowers) for him to give his beloved. The frogs divided into teams of 3, and hopped frantically from lily pad to lily pad, each team trying to gather the most beautiful lotus blossom bouquet. Relive this loony leap-frog race and lead your team to victory by aiding your opponents' frogs - who can't help but do the same for you. Well, let's hope so, anyway! Originally published 1996 as Flower of the Lotus at The Game Cabinet website. At Essen 2003 published under the titles China Moon and Lotusblume by Eurogames / Descartes Deutschland. Republished in 2008 in Klutz's book of the The 15 Greatest Board Games in the World.

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Bruno Faidutti

Artists

2
Vincent Dutrait Guillaume Rohmer

Publishers

2
(Web published) Eurogames

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