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Catz, Ratz And Batz box art

Catz, Ratz And Batz

Players

2-6

Time

?-?

Age

8+

Weight

1.18

Rating

5.92

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but limited emphasis on cooperation.

Replay value

Catz, Ratz, and Batz offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a solid replayability experience.

Luck profile

Catz, Ratz, and Batz has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. While there is some room for players to influence or mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, with the outcome being determined by a combination of player decisions and luck.

Overview

The animals are on the loose in the dice game Catz, Ratz and Batz! Roll the nine dice, then decide which to keep and which to reroll. Catz are good and multiply your score – unless you need them to cancel out the ratz, who will otherwise chew your points away. Batz, fluttering all over the place as they will, can be good or bad depending on what else you roll; they're good if you roll 3s, neutral if you roll 5s, and bad if you roll 7s. The first player to collect 250 points wins!

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Editions

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Credits

Designers

1
Maureen Hiron

Artists

3
Peter Campofiori Lance E. Swartout Elisa Teague

Publishers

2
Playroom Entertainment Stragoo Games

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