allboardgames.com
Catherine The Great box art
2005 Ranked #16,954

Catherine The Great

A solo geopolitical wargame has a Russian commander pursue objectives while managing expansion and the European balance of power. Chosen policy cards guide the empire, while coalition actions and an unstable state system create strategic pressure.

Wargames Wargame Age of Reason Area Movement Campaign / Battle Card Driven

Players

1-3

Play time

Not listed

Age

14+

Complexity

2.78/5

Rating

6.26

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Published in Strategy & Tactics magazine #232. From the publisher: CATHERINE THE GREAT is a purposed-designed solitaire wargame of the expansion of the Russian Empire under Empress Catherine II (1762-96).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Published in Strategy & Tactics magazine #232. From the publisher: CATHERINE THE GREAT is a purposed-designed solitaire wargame of the expansion of the Russian Empire under Empress Catherine II (1762-96). The player purposefully conducts the affairs of the Russian Empire and its allies, while the game system does the same for the anti-Russian coalition made up of a shifting alliance of powers. Central to play of the game are its 'policy cards.' They trigger various strategies, powers at war, and other events that shape the general course of play. Policy cards are activated in one of two ways: the Empire player can choose which policies he will activate, while coalition policies are activated by the draw of markers. The Empire player may move his forces freely. The game system moves coalition forces according to a schedule of precedence. The objective of the game is for the Russian Empire to have gained an advantageous position at the end of play, measured in terms of gaining certain objectives. The player must, however, also look toward maintaining the "balance of power," or he may face disintegration of the entire European state system. Depending on how well the player attains his objectives, then, will really be the thing that determines the nature of victory. While Catherine the Great has been purpose-designed to be a solitaire game, more than one can play at the same time as part of a Russian Empire command team. Players can divvy up responsibilities as they please for different parts of the Russian Empire, with the most veteran gamer taking the role of Czar and deciding who gets what resources. Each region represents a distinct geographic area or province within a power. Each unit represents an entire army or fleet. Each turn represents five years.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
1–3
Best with
1–3
Age
14+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Joseph Miranda

Publishers

1
Decision Games (I)

Linked items

No published linked games yet.