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Carcosa box art
2017 Ranked #11,644

Carcosa

Tile-laying cult strategy game has players summon districts, control leylines, conduct rituals, and gather power in a nightmare city. Unstable tiles can be reshaped by rivals, while enough power triggers the final summoning.

Bluffing Horror Area Majority / Influence Solo / Solitaire Game

Players

1-4

Play time

45-60 min

Age

12+

Complexity

2.7/5

Rating

6.14

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Carcosa, you summon forth the home of the Tattered King, one tile at a time, using your cultists to control leylines, conduct rituals, and influence the districts of Carcosa itself.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Carcosa, you summon forth the home of the Tattered King, one tile at a time, using your cultists to control leylines, conduct rituals, and influence the districts of Carcosa itself. If they displease you, you can sacrifice them to the dark waters of Lake Hali for the pleasure of the King. Each player leads a Lovecraftian cult, taking turns using their prophet to select a tile representing a section of Carcosa from the cult board and adding it to the growing magnificent landscape of ritual sites, leylines, towers and domes. Players can then deploy cultists to control a leyline, conduct a ritual, or influence the districts they have just summoned. But Carcosa is no normal city! You must stabilize your summoned tiles with power drawn from leylines or they may be reshaped by other cults! Recruit more cultists by conducting the Forbidden Play at theatres you summon! Send your cultists to gather power and watch them be driven mad by the terrible secrets! Use your oracles to spend power on game-changing spells! Sacrifice your cultists to the horrific avatars of the King! The game will end either when a cult gathers enough power to conduct the final summoning of the King in Yellow or enough tiles are placed such that Carcosa becomes a permanent feature of our Earth and the cult with the most power seizes control. Only one cult can succeed in these insane tasks — but in Lovecraft's mythos, can one truly call that winning?

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
45–60 min
Age
12+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
Nigel Kennington

Artists

3
Colin Briggs Diana Franco Campos Augustinas Raginskis

Publishers

3
MS Edizioni One Free Elephant Spiele-Offensive.de

Linked items

No published linked games yet.