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Carbon City Zero box art
2020 Ranked #16,756

Carbon City Zero

A deck-building city game has mayors develop a sustainable city while balancing income against carbon reduction. Shared-market purchases, sector synergies, snags, and global events shape the race to reach zero carbon first.

Card Game Deck, Bag, and Pool Building

Players

2-4

Play time

30-60 min

Age

8+

Complexity

2/5

Rating

6.87

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

As a newly appointed city mayor you have been tasked with creating a carbon neutral city. It sounds easy, but you'll soon discover that your carbon budgets are hard to balance.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

As a newly appointed city mayor you have been tasked with creating a carbon neutral city. It sounds easy, but you'll soon discover that your carbon budgets are hard to balance. Can you hit the zero carbon target before your rivals? The race to become the first zero carbon city is on... Carbon City Zero is a deck-building game for 2-4 players, in which players develop a sustainable city by building factories, managing people, lobbying government ministers, and raising public awareness. Each player starts with an identical Draw Deck (and a Carbon Level of 40), buying additional cards from a shared Marketplace to create a more sustainable city. Balancing the need to generate income with reducing carbon, players can follow numerous paths to victory, creating synergies between Government, Industry, and Domestic sectors, while avoiding Snags and responding to Global Events. Once a player’s carbon level reaches zero, they win. The game comes with 100 full-colour cards illustrated by Tony Pickering, a carbon tracker, a 13-page rulebook, and a glossary of the topics introduced.

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Category

1

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30–60 min
Age
8+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

2
Sam Illingworth Paul Wake

Artists

2
Matt Bonner Tony Pickering

Publishers

1
10:10 Climate Action

Linked items

No published linked games yet.