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Cable Car box art

Cable Car

Players

2-6

Time

30-45

Age

8+

Weight

1.8

Rating

6.66

Fit

Teach 2.9

Teaching signal

Replay 4.1

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but there is less emphasis on cooperation.

Replay value

Cable Car offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities and room for improvement in player tactics and strategies. With its adaptability to different player counts and moderate ease of learning, Cable Car has a strong replayability score of 8.1.

Luck profile

Cable Car has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Cable Car is a reworked rerelease of the game originally published in 1997 by db-Spiele as Iron Horse and in 2000 by Queen Games as Metro, with a different theme, new artwork and the components and rules to play the new, optional variant "Cable Car Company," which introduces stock holding to the game. Players place square tiles onto the board to form rail lines. The object of the game is to make the rail lines as long as possible. Players start with a number of cars ringing the board. When a tile placement connects a car to a station (either to those on the edge or to the power station in the center of the board), that car is turned to indicate it has been scored and the player scores one point for each tile that the route crosses. (Slightly reworded for clarity and consistency from Queen Games' announcement of the game.) Re-implements: Metro

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Dirk Henn

Artists

1
Michael Menzel

Publishers

3
G3 Piatnik Queen Games

Linked items

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