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Burp box art
1995 Ranked #20,538

Burp

This evolutionary building game has players construct docks, harvest fruit, gather materials, and use knowledge to evolve first. Fragile docks can crumble before fishing begins, while workers can collect resources or steal rocks from rivals.

Action / Dexterity Bluffing Rock-Paper-Scissors Worker Placement

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.6/5

Rating

5.57

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Burp is a fairly light and entertaining game where players use rocks and small planks to build docks, fish for fruit and eventually evolve. Poorly built docks will crumble and no fishing will take place.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Burp is a fairly light and entertaining game where players use rocks and small planks to build docks, fish for fruit and eventually evolve. Poorly built docks will crumble and no fishing will take place. Bigger docks will reach farther into the ocean and enable a larger harvest. Fishermen, Traders and Fighters are then placed in the villages, quarry or woods to collect materials (rock and wood), foil your opponents (steal their rocks) and fish for knowledge. The fruits of knowledge are eventually used to evolve yourself and win the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
60 min
Age
10+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

3
Harald Bilz Peter Gutbrod Rainer Kroehn

Artists

1
Uwe Sammann

Publishers

2
Heidelberger Spieleverlag Mayfair Games

Linked items

No published linked games yet.