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Blooming Gardens box art

Blooming Gardens

Players

2-6

Time

?-?

Age

7+

Weight

1.2

Rating

5.86

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Blooming Gardens has a moderate level of direct confrontation and strategic depth. Players need to be aware of and react to each other's strategies frequently. However, there is less emphasis on cooperation in the game.

Replay value

Blooming Gardens has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with the potential for new tactics and strategies to be discovered. The presence of expansions adds new content and gameplay elements, enhancing the overall replay value. The game scales well with different numbers of players, maintaining its appeal and balance. While it may take some time to learn, it offers a rewarding and engaging experience for players.

Luck profile

Blooming Gardens has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

In this game we have combined stunning images from the Royal Horticultural Society with a card playing system that allows players to experience the delights of flower cultivation alongside the joy of outsmarting your fellow 'gardeners'. The game encourages strategic play but is also suitable for play with younger gamers who simply like unleashing 'pests' onto your carefully nurtured Roses!

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Editions

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Credits

Designers

1
Gary Dicken

Artists

1
Steve Kendall

Publishers

1
Ragnar Brothers

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