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Black Rose Wars: Rebirth box art
2023 Ranked #8,337

Black Rose Wars: Rebirth

A competitive fantasy game has mages plan spells, summon creatures, and fulfill desires in a modular magical lodge. Death immediately returns a mage to battle, but also feeds power to the killer.

Card Game Fantasy Card Play Conflict Resolution Deck, Bag, and Pool Building

Players

1-4

Play time

Not listed

Age

14+

Complexity

3.43/5

Rating

8.65

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.5/5

Scales well

Strategic depth 3.5/5

Deep strategy

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How it plays

How does it play?

Black Rose Wars: Rebirth is a competitive fantasy game of deck-building, strategy, and combat set in the hectic universe of Nova Aetas in Italy. BRW:R is the second chapter in Black Rose Wars series.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Black Rose Wars: Rebirth is a competitive fantasy game of deck-building, strategy, and combat set in the hectic universe of Nova Aetas in Italy. BRW:R is the second chapter in Black Rose Wars series. 25 years later, after the last war, mages are here in the Lodge, to re-establish order. Rooms are broken and now it's time to rebuild them up. Black Rose is still there. Each player is one of powerful mages of the Black Rose Order who aspires to become the new Supreme Magister in order to acquire the mighty power of the Black Rose Artifact and the Forgotten Magic. Mages must fight, fulfill Black Rose desires, and gain strength with their spells until their power reaches the containment threshold of the prison where they are exiled, finally freeing themselves. Each mage has at their disposal six schools of magic, each one with its own strategy to annihilate their opponents and increase their power. Mages fight each other in a modular arena of hexagons called "rooms". They summon powerful creatures, cast destructive spells, or devise dark deceptions with their enchantments. After being killed, mages are reborn immediately, allowing them to re-enter the fight without delay — although their death still fed energy to those mages who caused it. The game system is divided into different phases. Each turn, after choosing new spells from the six schools of magic, players plan their strategy in advance, placing cards face down. Later, they reveal the played cards to kill each other, solve missions, summon creatures, or destroy the prison rooms, one against each other and against the Black Rose (the playing system).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
90 min
Age
14+
Complexity
3.4/5
Credits and catalog connections

Credits

Designers

6
Andrea Colletti Diego Fonseca Marco Montanaro Andrea Colletti Diego Fonseca Marco Montanaro

Artists

10
Simone de Paolis Angelica Donarini Cristian Casado Otazu Giovanni Pirrotta Vincenzo Pratticò Simone de Paolis Angelica Donarini Cristian Casado Otazu Giovanni Pirrotta Vincenzo Pratticò

Publishers

2
Ludus Magnus Studio Ludus Magnus Studio

Linked items

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