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The Big Time! box art
2011 Ranked #12,947

The Big Time!

Theater-management auction game has vaudeville owners bid for acts and build the most successful, diverse venue. Strong bookings raise reputation and popularity, but a costly flop can set a theaters progress back.

Print & Play Auction/Bidding

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.86/5

Rating

7.04

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In The Big Time!, players take the role of theater owners in Chicago during the Golden Age of vaudeville from about 1905 to about 1915.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In The Big Time!, players take the role of theater owners in Chicago during the Golden Age of vaudeville from about 1905 to about 1915. The object is to make your theater the most spectacular in the city by booking the greatest and most diverse roster of acts that you can find (and afford!). You win the game by having the highest score on the Success Track, which represents public approbation and goodwill. While money is an important part of running a successful theater, there've gotta be easier ways to make a living than dealing with a never-ending procession of ventriloquists, jugglers, and trained animals! No, you're in this business because greasepaint is in your blood, and you can't imagine a world without limelight. In each of four turns, players bid on the right to select acts first and place those acts in their theaters. After your theaters are booked, you tally up scores to see who was the most successful. Good shows will drive up the reputation of your theater and influence the popularity of the types of acts that you book, but a flop can always set you back!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45 min
Age
8+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Holmes!

Artists

1
Adam Koford

Publishers

2
(Web published) Print & Play Productions

Linked items

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