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Bell-bottomed Badassses On The Mean Streets Of Funk box art

Bell-bottomed Badassses On The Mean Streets Of Funk

Players

2-6

Time

20-40

Age

13+

Weight

1.48

Rating

5.96

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

The game has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to and react to each other's actions. While there is some level of cooperation required, it is not a major focus of the game.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The expansions available add new content and gameplay elements, enhancing replay value. There is deep strategic depth and room for players to improve their strategy over time. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the easiness to learn score suggests that it is manageable for most players. Overall, the game has a strong replayability score of 7.9.

Luck profile

The final luck score for Bell-Bottomed Badasses on the Mean Streets of Funk is 5.33, indicating a balanced mix of luck and strategy. The game outcome is influenced by both random elements and player decisions. While random elements have a notable but not exclusive impact on the game outcome, players have substantial ability to mitigate randomness through strategic decisions and planning.

Overview

A stand-alone card game by Z-Man Games. It is part of the B-Movie Series of card games and compatible with titles like Kung Fu Samurai on Giant Robot Island, Grave Robbers from Outer Space and Cannibal Pygmies in the Jungle of Doom. Players try to create the most powerful movie by combining characters, props and locations. In addition, there are creature-cards that can be used to attack other players' movies and special effects that break the usual flow of the game by allowing killing of characters, changing of targets and canceling attacks.

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