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Beat The 8 Ball box art
1975 Ranked #10,933

Beat The 8 Ball

This dexterity game has players release marbles down a track to score before the eight ball blocks it. Waiting longer can earn more points, but arriving after the blocker turns a gamble into a penalty.

Party Games Action / Dexterity Children's Game Simultaneous Action Selection

Players

2-4

Play time

Not listed

Age

7+

Complexity

1/5

Rating

6.50

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Players try to have the highest score at the end of three rounds of play or to be the first player to score ten or more points. Each player releases their ball along the track to score points before the eight ball drops and blocks the scoring track.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Players try to have the highest score at the end of three rounds of play or to be the first player to score ten or more points. Each player releases their ball along the track to score points before the eight ball drops and blocks the scoring track. The Beat The Eight Ball game from Ideal is a game of patience and skill. After the Eight Ball is set spinning in the funnel each player must decide when to release their own marble. Beating the Eight Ball at all gives you points, coming in after it takes points away. More points are given the later your ball is so it pays to take chances. Further description given by Sam Cancilla at http://www.Samstoybox.com

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
10 min
Age
7+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Frank D. Ventura

Publishers

5
Arxon Blue Orange Games Hanayama Ideal Mandoo Games

Linked items

No published linked games yet.