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Bear Down! box art

Bear Down!

Players

2-4

Time

?-?

Age

6+

Weight

1.5

Rating

6.58

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Bear Down! has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is moderate, and the game is relatively easy to learn while still offering depth. Overall, Bear Down! provides a highly replayable and engaging gaming experience.

Luck profile

The final luck score for Bear Down! is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

When the salmon leap up the waterfalls as they hike upriver, the Grizzly family is overjoyed! Players play bears whose role is to catch more salmon than your fellow players. There are most of them at the edge of the waterfall. But beware: That's where it is the slipperiest! How to play Grizzly: Each player starts with his bear on the Bear Rock. There are already salmon in the gullies. At the start of each turn, the starting player rolls all dice. Depending on the result, the water moves in the river or salmon jump up the waterfall. Afterwards, all players, beginning with the starting player in turn, move their bears. If you land on a field with salmon, collect it under your bear. When the players and their bear return to the Bear Rock, secure the salmon they collect before heading back to the river. If a bear is too close to the edge of the waterfall and the water moves in the gutter, the bear slides down and loses its collected salmon, which he has not yet brought back to Bear Rock. He starts again from the bear rock. The game ends when enough water has flowed down the river or all salmon have been collected down the waterfall. Whoever has collected the most salmon wins.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

2
Stefan Kloß Anna Oppolzer

Artists

1
Fiore GmbH

Publishers

1
AMIGO

Linked items

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