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Bastille box art
2018 Ranked #4,719

Bastille

A bidding game where revolutionary factions place influence in Paris buildings to collect resources and prepare for the coming revolt. Limited spaces and changing missions make each influence commitment a contest over immediate benefits and future scoring.

Age of Reason Auction/Bidding Set Collection History: French Revolutionary Wars

Players

3-4

Play time

Not listed

Age

12+

Complexity

2.56/5

Rating

7.13

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

It's the eve of the French Revolution, and you are the leader of a revolutionary group, trying to best position your faction to be ready for when the revolution inevitably begins. To do so, you need money, influence, revolutionary leaders, weapons to arm them, and much more.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

It's the eve of the French Revolution, and you are the leader of a revolutionary group, trying to best position your faction to be ready for when the revolution inevitably begins. To do so, you need money, influence, revolutionary leaders, weapons to arm them, and much more. In the bidding game Bastille, each player has three influence tiles, which will be placed one at a time in one of seven buildings around Paris. After all tiles have been placed, the players resolve each building in the order of who placed the most influence, with the player placing the most getting an extra benefit. There are only three places for influence in each building, so players will have to weigh their options carefully. In each round, a random mission that details which of the various items or symbols players have been collecting will give bonus victory points at the end of the round is revealed. After rounds four and eight (the end of the game), players score for their leaders, how far they have advanced on the Bastille track, and any secret missions they have collected. The player with the most points after eight rounds wins the game and becomes the leader of the Revolution!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–4
Best with
3–4
Play time
60 min
Age
12+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Christoph Behre

Artists

1
David Cochard

Publishers

2
Piatnik Queen Games

Linked items

No published linked games yet.