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Baseball Highlights: 2045 – Spring Training box art

Baseball Highlights: 2045 – Spring Training

Players

1-2

Time

?-?

Age

9+

Weight

2.67

Rating

7.42

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Baseball Highlights: 2045 – Spring Training has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, further enhancing replay value. The game also provides deep strategic possibilities and room for players to improve their tactics and strategies. With good scalability and moderate easiness to learn, it offers a solid replayability score of 7.8.

Luck profile

The final luck score for Baseball Highlights: 2045 - Spring Training is 7, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Baseball Highlights: 2045 – Spring Training is an introductory version of Mike Fitzgerald's highly acclaimed deck-building game Baseball Highlights 2045 with an updated, revised and expanded rulebook, step-by-step play examples, and a reference guide. Baseball Highlights: 2045 is played as a series of mini-games, each of which lasts about 4 to 7 minutes. In each mini-game, each player draws and plays a six-card line-up drawn from their 15-card roster of active players. At the end of each mini-game, a winner is determined, and new players are bought. A team must always be 15 players, so for each new player bought, one of the existing players is sent down to the Minor Leagues. The player who wins the most mini-games in the series is the overall winner.

Editions

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Files

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Credits

Designers

1
Mike Fitzgerald

Artists

1
William Bricker

Publishers

1
Eagle-Gryphon Games

Linked items

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