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Baobab box art
2012 Ranked #7,289

Baobab

A dexterity card game in which players place animal cards onto a tree using increasingly difficult instructions. Falling cards become penalties, so the player with the fewest cards left wins.

Family Games Action / Dexterity Animals Stacking and Balancing Hand Management

Players

2-4

Play time

Not listed

Age

6+

Complexity

1.16/5

Rating

6.17

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the dexterity game Baobab, a.k.a. Tumble Tree, players are dealt the 108 cards at random and cannot look at the cards in their deck.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the dexterity game Baobab, a.k.a. Tumble Tree, players are dealt the 108 cards at random and cannot look at the cards in their deck. The tree trunk — which is the game container in many versions — is placed in the middle of the table with the lid on it. On a turn, a player announces that they'll play 1-3 cards, then they turn the cards over from their deck one by one, placing them on the tree as required by what's depicted on the card. If the card shows only foliage, then you can place it anywhere; if it shows a flower or monkey, then you must make the card hang over the edge so that the "ground" depicted on the card has no part of the tree underneath it. The snake must be placed between two other cards, the toucan tossed on top from a foot away, the leopard dropped straight onto the tree from a foot above, and the bat dropped onto the tree — but only after you close your eyes before extending your arm over the table! The beehive card can't be covered by anything except foliage and flowers, while the chameleon copies the card previously played. If any cards fall off the tree while you're adding something to it, then you place those cards (and any cards that you've yet to place that turn) in a personal penalty pile. As soon as someone places their final card, the game ends. Players count the cards remaining in their deck with those in their penalty pile, and whoever has the fewest cards wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3
Play time
20 min
Age
6+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Josep M. Allué

Artists

2
Arteffekt Cyril Bouquet

Publishers

4
999 Games Blue Orange (EU) Blue Orange Games Hemz Universal Games Co. Ltd.

Linked items

No published linked games yet.