Table feel
Moderate interaction with a good balance of direct and strategic confrontation.
"Wait a minute, Doc, are you telling me you built a time machine...out of a DeLorean?" The photo of the McFly family is slowly fading... It's 1955, and you're wrapped up in a time paradox with Biff, Lorraine, George, and Doc Brown! Cooperate to move around Hill Valley to get the...
Players
2-4
Time
?-?
Age
10+
Weight
2.41
Rating
7.25
Should this hit the table?
Moderate interaction with a good balance of direct and strategic confrontation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate interaction with a good balance of direct and strategic confrontation.
The game offers a high degree of variability and strategic depth, with expansions available to enhance gameplay. It adapts well to different player counts and is relatively easy to learn, resulting in a solid replayability score of 7.85.
The final luck score for Back to the Future: Back in Time is 6.33. This indicates a balanced mix of luck and strategy in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
"Wait a minute, Doc, are you telling me you built a time machine...out of a DeLorean?" The photo of the McFly family is slowly fading... It's 1955, and you're wrapped up in a time paradox with Biff, Lorraine, George, and Doc Brown! Cooperate to move around Hill Valley to get the DeLorean ready, avoid Biff and his gang, help George and Lorraine fall in love, and crank the DeLorean up to 88 MPH — all just in time for the lightning to strike the Clock Tower, sending you back to the future! In the fully co-operative game Back to the Future: Back in Time, each player takes on the role of a major character from the movie: Marty McFly, Doc Brown, Jennifer Parker, or Einstein the dog. The objective of the game is to have the characters move around 1955 Hill Valley, collecting certain items in an effort to fix Doc's famous DeLorean time machine, defeat Biff Tannen and his gang of trouble-making friends, while ensuring that Marty's parents fall in love. Only when that is accomplished can players then accelerate the DeLorean to 88 MPH down Main Street before the clock tower strikes 10:04 pm! —description from the publisher
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Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
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Commerce mapping
back to the future: back in time
Retailer · Unknown · USD 14.80
back to the future: back in time
Retailer · Unknown · USD 9.00
back to the future: back in time
Retailer · Unknown · USD 14.99
back to the future: back in time
Retailer · Unknown · USD 23.96
back to the future: back in time
Retailer · Unknown · USD 3.99
Credits
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