Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Guide an early Inca clan across the Andes, develop four practical skills, influence the Ayar siblings, balance rival gods, and protect the scoring path you need most.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Worker Placement
Commit limited workers to action spaces before opponents occupy them.
Set Collection
Gather related items that become more valuable when scored together.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Highest-Lowest Scoring
Final scoring depends on balancing categories because the highest or lowest value matters.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
See all 8 mechanisms
Read the full game description
Ayar: Children of the Sun is a mid-weight strategy game that retells the Inca origin myth through the journey of four developing clans. On a turn, players place workers, travel between locations, gather resources, improve farming, pottery, weaving, and reed-bundling skills, and help determine which of the Ayar siblings advance or meet their fate. That shared influence matters because each surviving Ayar rewards a different developed skill. Inti and Mama Quilla add a second tension: tactical opportunities can win the sun god’s favor while long-term planning pleases the moon goddess, but the lower of the two divine scores limits the endgame result. Tile placement, track movement, area influence, and worker placement interlock across a richly illustrated Andean map. The clan with the strongest balanced legacy founds Tawantinsuyu.