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Attakube box art

Attakube

Players

2

Time

?-?

Age

8+

Weight

2.2

Rating

6.57

Fit

Teach 2.6

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

attakube has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.

Replay value

attakube offers a high level of variability with its gameboard, expansions, and strategic depth. The game adapts well to different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 7.85.

Luck profile

Attakube has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

In Attakube a player secretly places 7 of his 12 cubes on the last row of a 7x7 board. A pictogram indicating a special power is etched on one face of each cube. A cube is always placed on the board with the pictogram facing its owner. When it's his turn a player can either move a piece one space orthogonally, activate a piece's special power or introduce one of his spare pieces. When a special power is activated, the cube is turned so that the pictogram faces up. A player scores points by exiting the board through the first row of his opponent. Exiting in the middle of the board is worth 3 points, exiting elsewhere is worth 1 or 2 points. The first player to score 5 points wins the game.

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Editions

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Credits

Designers

1
Valéry Fourcade

Publishers

3
Dujardin TF1 Games Tomy

Linked items

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