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Assel Schlamassel box art
2014 Ranked #21,078

Assel Schlamassel

A clueing game has players communicate a hidden bug type and quantity through claps and table slaps. Incorrect guesses transfer scoring cards to the clue giver, while correct guesses claim the card and reshape the lead.

Children's Animals Card Game Pattern Recognition Series: Ugly Animals (Drei Magier)

Players

3-6

Play time

Not listed

Age

8+

Complexity

1.14/5

Rating

5.51

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Assel Schlamassel, a.k.a. "Woodlouse Chaos", players need to know their bugs as well as how many bugs are bugging them!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Assel Schlamassel, a.k.a. "Woodlouse Chaos", players need to know their bugs as well as how many bugs are bugging them! Each player starts with three cards in their scoring pile. Each card is one of four types of gross animal, with 1-5 of these animals on each card. One sequencing card for each animal is laid in a row. A deck with 15-18 cards is placed in the center of the table, and players take turns drawing a card and trying to communicate to the other players which animal and how many of this animal are on the card. To do this, they clap their hands one time for each animal, and they slap the table a number of times equal to the animal's place in the sequencing row — but they don't want to do this too clearly because for each incorrect guess by an opponent, that opponent must give the clue-giver a card from his scoring pile. Whoever guesses correctly claims the card, and whoever has the most cards in scoring pile once the deck runs out wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
2–6
Play time
15 min
Age
8+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

2
Martin Kallenborn Jochen Scherer

Artists

1
Rolf Vogt

Publishers

4
Devir Drei Magier Spiele Nordic Games GmbH Swan Panasia Co., Ltd.

Linked items

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