Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Assault on the Marmot King is a flip-and-write game is set in the same universe as the publisher's earlier game Bite and Write, The Treaty of Rodentia.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Assault on the Marmot King is a flip-and-write game is set in the same universe as the publisher's earlier game Bite and Write, The Treaty of Rodentia. In Assault on the Marmot King you are in command of an expedition of the best members of the Fire-tail Lizard guild and you must infiltrate and fight to obtain loot that will allow the dissident rodents of Rodentia to live better. Plays like a roll-and-write dice game in which you mark results on a maps Sheet...but without dice. A Flip and Write game of square puzzle, patterns and road building, overlap of icon and card selection. Then record the numbers of the cards in the exploration zone for tricky chain-scoring opportunities to develop a better assault. Will you be able to take the treasures of the Marmot King and get the most Assault Points! —description from the publisher