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Ascension Tactics: Miniatures Deckbuilding Game box art

Ascension Tactics: Miniatures Deckbuilding Game

Players

1-4

Time

45-90

Age

10+

Weight

2.5

Rating

8.03

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction. Limited emphasis on cooperation.

Replay value

The Ascension Tactics: Miniatures Deckbuilding Game has a high degree of variability in its gameboard, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game offers deep strategic possibilities and room for improvement over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, the game has a strong replayability score of 7.9.

Luck profile

The final luck score for Ascension Tactics: Miniatures Deckbuilding Game is 7, indicating a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Ascension Tactics is a revolutionary new game, pioneering a brand-new genre by combining the best of tactical miniatures games with the fast-paced strategy of deck-building games. Ascension Tactics brings the most iconic characters from the award-winning deck-building game to life as highly-detailed paintable 3D miniatures. Many ways to play! Battle through the campaign mode or try the various PvP, Cooperative, and Solo Scenarios. PvP drafting mode allows players to build their armies before a battle. Players acquire cards from the ever-changing center row to power up their forces. Even the smallest miniature can take down mighty beasts by gaining command points and equipping magical constructs. No dice rolling required! —description from the publisher

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