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Are You Dumber Than A Box Of Rocks? box art
2016 Ranked #7,795

Are You Dumber Than A Box Of Rocks?

A trivia game has players answer questions with only three possible responses, competing against random rocks. The result turns a simple guess into a short public test of confidence and luck.

Party Games Humor Party Game

Players

2-38

Play time

5-15 min

Age

12+

Complexity

1/5

Rating

6.11

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Failure...self doubt...existential despair: This best sums up your feelings in the immediate aftermath of playing "Are You Dumber Than a Box of Rocks". Why?

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Failure...self doubt...existential despair: This best sums up your feelings in the immediate aftermath of playing "Are You Dumber Than a Box of Rocks". Why? Read on, professor... You have three chances to beat the Box of Rocks at trivia. Three hundred multiple choice questions are peppered across one hundred cards. The answer to all of the questions is either 0, 1, or 2. Also included are a wooden human pawn and three synthetic yet astoundingly astute rocks. (It's rumored that they teach night classes at the University.) Anyway, have someone read any one of the questions aloud to you (preferably in front of a group of friends and loved ones who relish public humiliation). Speak your answer. Now shake the box containing two of the numbered rocks. Hold your breath and open the box. Is the answer you gave correct, or have the rocks guessed the right number? Advance either the human pawn or the rock one space on the scorecard. It's a best-of-three challenge, and the chance at beating these clever little pebbles isn't as easy as you've hoped. Pass the challenge to the next victim and take some time to yourself. One round of gameplay takes all of five minutes; the shame lasts decidedly longer.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–38
Best with
2–5
Play time
5–15 min
Age
12+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

2
Joe Herbert Dave Herbert

Publishers

4
AMO Toys Haywire Group HCM Kinzel Korea Boardgames

Linked items

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