Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A tile laying game somewhat like Carcassonne / Fjorde where you are placing landscape tiles to gain points. Tiles are laid out in an alternating pattern, kind of like a chess board.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
A tile laying game somewhat like Carcassonne / Fjorde where you are placing landscape tiles to gain points. Tiles are laid out in an alternating pattern, kind of like a chess board. Tiles alternate between building tiles on one diagonal and landscape tiles on the other. As soon as a building with your house is surrounded, you get 1 point if all the landscapes match, but you lose 1, 2, or 3 points if 1, 2, or 3 of the surrounding landscapes do not match. You can remove your house to reduce this loss, but at the end of the game, you get 1 point per house on your longest diagonal group of houses. Reimplementation of: Contra (With different rules.)