allboardgames.com
Arbra Kadabra box art
2018 Ranked #19,255

Arbra Kadabra

This dexterity stacking game has players add or remove trunk pieces and meet an exact collection condition before anyone else. A collapsing tree forces the active player to take every fallen piece, disrupting carefully managed supplies.

Action / Dexterity Set Collection Dice Rolling

Players

2-4

Play time

10-20 min

Age

7+

Complexity

1.4/5

Rating

6.26

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

You are in the enchanted forest, and you must leave before night. The magic tree stands in the middle of the forest.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

You are in the enchanted forest, and you must leave before night. The magic tree stands in the middle of the forest. It is a multi-colored tree that you may grow or shrink, and you must overcome its challenge to escape. Specifically, you have to insert all your wooden pieces in the tree trunk and capture a precise number of your opponents' trunk pieces. Be smart and skilled, and you will succeed. Otherwise, you will turn into a mushroom and spend one thousand years near the tree with all the ones who missed before you! All players start Arbra Kadabra with ten wooden trunk pieces in your color, with the die (showing 1/1/2/2/3/3) and the base of the tree in the center of the table. On a turn, you roll the die, then either add a number of pieces to the tree or remove a number of pieces to the tree equal to the number that you rolled. (If the tree is too short to take pieces, then you must add them.) When you add pieces to the tree, you must add pieces of your own color first. Once you have no more pieces of your color, you can instead place pieces of other players' colors. Why would you have pieces of their color? Two reasons: (1) When you remove pieces from the tree, you must take them from the top down; you can't remove pieces from the center of the tree. (2) If the tree collapses on your turn, then you must take all of the pieces that fell and add them to your collection. What are you trying to do with all this building and unbuilding? To win the game, you must have none of your own pieces in front of you. In addition, you must have exactly four of the opponent's pieces in a two-player game, exactly three of each opponent's pieces in a three-player game, or exactly two of each opponent's pieces in a four-player game. Do this first, and you win!

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
10–20 min
Age
7+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
Liesbeth Bos

Artists

1
Tomasz Larek

Publishers

3
MJ Games Muduko Trefl Joker Line

Linked items

No published linked games yet.